![]() If Suppress Noise is set to high values the Choke should be set to more negative values. For example, dead pixels or garbage lines on the image edge will can be purged by the Suppress Noise feature in Quick Mask and increasing the Suppress Noise will purge larger regions. Suppress Noise: If your screen contains small regions that are so far away from the key color that they can’t be selected in the Quick Mask key without pulling into large amounts of your foreground, the Suppress Noise feature can be used to eliminate them. In this Quick Mask pass it’s alright to key out edges of foreground objects since they will be restored by the negative choke. Adjust to make sure as much as possible of the screen region is keyed out without keying out too much of the foreground. Hue, Lightness, and Saturation Tolerance: Controls the Hue, Lightness, and Saturation matching tolerances in the initial Quick Mask Key. Pick a color representing a good “average” tone over your screen region. This won’t necessarily match the color chosen later in the Chroma Key group for the final Color Key pass. Key Color: Determines the color of the rough Quick Mask key. Quick Mask On: Enables or disables the Quick Mask pass. To create the Quick Mask, use a quick and dirty linear key to punch out the screen and then apply negative choke to pull the key back outside any foreground regions that were keyed out during the initial rough key. This lets you focus your attention on just the regions immediately bordering your subject. Alpha channel values that are exactly 0 will be displayed as black, alpha channels that are exactly 100% will be displayed as white, and then any alpha channel values between 0 and 100% will be displayed as solid gray pixels which makes it easy to spot small bits of grunge in your screen region or small print through areas in your foreground.Ī quick and easy way to create tight junk mattes around your foreground, even when faced with unevenly lit or noisy screens. View Matte Noise: A very handy preview mode for identifying hard to spot regions where either the screen is incompletely keyed out or where the foreground is partially keyed out. ![]() View Current Matte: A convenient variation on the other matte preview modes which shows the combined matte output no matter which combination of matte pre and post key operations are currently enabled.Wrap On Black: A preview of just the regions affected by the Light Wrap composited over black.Wrap Only: A preview of just the regions affected by the Light Wrap, with the unaffected regions left as transparent.Matte Choker Matte: A grayscale preview of the result of the Matte Choker pass applied to the output of the Chroma Key.Chroma Key Matte: A grayscale preview of the matte output by the Chroma Key pass.Pre Key Cleanup Output: The output of the Pre Key Cleanup operation.Pre Key Cleanup Selection: A grayscale preview of the region selected for cleanup in the Pre Key Cleanup pass.Inside Mask: A grayscale preview of the Inside Mask shape.Outside Mask: A grayscale preview of the Outside Mask shape.Quick Mask Matte: A grayscale preview of the matte produced by the Quick Mask pass.Source: The original unchanged input source image.Final Composite: The final output of the filter.View Options: Changes the output of the filter letting you view various intermediate mattes and masks – useful in analyzing and fine tuning the results of different keying stages. It provides several variations on basic split-screen views with the filtered clip placed next to the unedited original.įor more information on the Compare Mode, Click Here. The BCC Compare Mode provides a convenient mechanism to compare the effect result with the original source layer. Using Custom Composites in Vegas Pro FunctionīCC filters come with a library of factory installed presets plus the ability to create your own custom presets and preview them with the BCC FX Browser™.īCC filters also include common controls that configure global effect preferences and other host-specific effect settings.įor more information about working with presets and other common controls, Click Here. ![]() For more information on working with Custom Composite Modes in Vegas, Click Here. ![]() Vegas Pro Workflow Tip: To use the Light Wrap feature in Vegas Pro you must apply the filter in Custom Composite Mode. It combines screen enhancement, auto-garbage matte and masking, chroma key, matte cleanup, matte choker, foreground color correction and light wrap into a single filter. The Chroma Key Studio is an all-in-one keying suite.
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